Hey guys! I was out in the entire February. The reason is because I was
busy doing my MMD video, Ash’s vacation. It’s already up and has 4k
views already. It is the fastest gain I’ve ever seen on my videos. Last
month, I didn’t have anything else back up to date because of very hard
work on that video. Since I posted my MMD video over a week ago, I
started going back to do Yuki’s story and recently showcasing
Anti-Aliasing methods because I had an overdue post for SGSSAA and
wanted to state about RAYMMD that anti-aliasing is pretty challenging to
look better. So since I just decide to do another progress report again
after for a while, I’ll list things that I plan to do.
Pretty Rhythm models:
I
did plan to so Serenon models from the 3ds game, and I want to start
with the stages first, but the stages are in a more complicated
situation to where it has a lot of complex methods to look great. Some
greyscale objects are colored in the game individually, and some
textures looks wrong and it’s confusing to me. The light bloom for
example has a weird texture pattern that MMD can’t do. It is quarter of
the texture and it is mirrored inside the texture in a game and looking
at the model, but even using blender and convert it to pmx, it doesn’t
look right. It looks duplicate and there are a lot of those. The mapping
effects on textures are also complicated to look right for MMD. I
decide to skip that project until someone else has a better method of
conversion. So eventually, I will start with Serena, and Kanon. I decide
to include them and Kaname as a package and should be out in Spring.
Doing the character models is more easier to do than stages. If you are
wondering, you can play Pretty Rhythm games on Citra and used it.
Because of the new GPU update, it plays pretty smoothly now.
Yuki’s Story:
I
do have an announcement about the MMD. We are near close to the finish,
and I do plan to have the season last 13 chapters. Yes, it will be a
season. After that, a special chapter will be made eventually and that
one won’t be based on the journals. It will be made exclusively for MMD
panel strips. I am thinking of another season that will base on the
current season of the journals, but most likely it will get started in
Late 2018. Even though I haven’t put much of season 2 journals, I should
put out a lot of it throughout the year. After the MMD Special comes
out, there will be a bit of hiatus to slightly update the models and to
learn better for MMD panel strips. MMD series is 13 chapters each and we
are at 10 right now. Second one may end up the same thing. Although, if
I am not that busy in the future, maybe the second season will stay
frequent.
The next journal entry should be out by the end of the
week. It’s close to done. Also, the second season of the journal entries
will have more arcs that last 3-4 chapters, covering the whole topic.
Arcs with a main topic is more interesting and I’ve been thinking about
possible scenarios in the series, and that’s why this season took a bit
of long time to make. Also, be a lookout for Yuki’s Bio this month.
MMD videos:
I
do plan to do Miraculous Ladybug next and have five plots. It is not
randomness, but it is different from each plots that will entertain the
viewers. That video will relate to Pokemon a little, since it will share
Kalos characters. By the way, this video is based on all five dreams I
had from 2016 to now, and I do want to make a video based on those.
Next
video isn’t planned yet, but another randomness is in late spring.
Summer might have less videos since I have other things to do, like
learning.
Others:
After showcasing MMD’s AA methods, I will
study on shaders for a bit, and then I’ll start the production of the
video later this month.
I did make shaders for GBA, NDS, and PSP. It
is on Libretro already and I do plan to do a next update if I get my
hands on a colorimeter. I do plan to get Colormunki smile since it’s
pretty cheap and has great reviews, even on forums. For GBA, I do plan
to get a light that makes the whites be more closer to 6500k to my
screen for accurate color measurements. However, the blue is outside of
SRGB color range, and I do need to have the display that has wider blue
hues to get the actual data from the GBA screen. I do plan to get a GBC
to do the same thing, and I do need a game that shows three main color
primaries.
Lastly, I do plan to study 3D animation more and to learn a
lot of methods of doing more productive work, whether its MMD or Maya. I
do want to exports and transfer models more effectively. Learning about
MMD and 3D work is important for me, and my best work that I’ve done so
far is [MMD Pokemon] Ash’s Vacation.
Also, my birthday is at Saturday, so I will have fun.
Back to the progress report!